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Old 01-20-2015, 02:21 PM   #21
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Part of intelligence is the preservation of life no? So as an intelligent "being", the computer would have the desire or motive to preserve its own life and as such would, in theory, take measures to prevent its own "death". That's the scary part is that even though there's an off switch, who's to say the computer wouldn't take measures to mitigate that risk to itself?
This is why we should make it depressed like Marvin.




Three laws of robotics have long been known extremely inadequate. Just fun fiction to play with.
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Old 01-20-2015, 05:24 PM   #22
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Then what's the point of a contained system like that? Seems like a waste of time and existence.
Keep it in a box until you know it's safe to let out or have a means of controlling it.
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Old 01-20-2015, 05:35 PM   #23
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Keep it in a box until you know it's safe to let out or have a means of controlling it.
safe to let out? We are talking about an intelligent system. It can fake it for a while and then unleash hell as soon as you let it go. Ditto for "control".

Think about putting a person in a room for a year until you're sure they're "safe" or controllable and they leave and immediately go rob a bank. Intelligent life is unpredictable and that's the problem. This is why I think most of psychology is bunk.
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Old 01-20-2015, 06:14 PM   #24
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Putin doesn't seem overly impressed by Russia's progress on the AI front.




http://www.popsci.com/russian-robot-...dom=fb&src=SOC
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Titled “Military cyborg biker presented to Putin,” the video shows a robotic skeleton wearing what appears to be a knock-off Daft Punk helmet driving a four-wheeler slowly around a small track as Russian president Vladimir Putin looks on. Putin eventually nods with approval, but his disappointment is visible in every other part of his expression.
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Old 01-20-2015, 06:22 PM   #25
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Putin doesn't seem overly impressed by Russia's progress on the AI front.









http://www.popsci.com/russian-robot-...dom=fb&src=SOC

Putin's face
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Old 01-21-2015, 10:59 AM   #26
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Old 01-21-2015, 12:18 PM   #27
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1.A robot may not injure a human being or, through inaction, allow a human being to come to harm
2.A robot must obey the orders given it by human beings, except where such orders would conflict with the First Law
3.A robot must protect its own existence as long as such protection does not conflict with the First or Second Law

0.A robot may not harm humanity, or, by inaction, allow humanity to come to harm

Problem solved?
I think you mean:

1) "Serve the public trust"
2) "Protect the innocent"
3) "Uphold the law"
4) (Classified)
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Old 01-21-2015, 12:25 PM   #28
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Came to post this, leaving very happy and relieved. Such a huge fan of the man... I had the incredible privilege of meeting Dr. Asimov in New York City in the early '80s, at some art reception. I wish I could say i had a scintillating conversation with him, but I just shook his hand and said "Dr. Asimov, I am such a fan of your work" and he replied "Thank you" and moved on.

I wanted to tell him that over the years, I acquired and subscribed to every single issue of the Magazine of Fantasy & Science Fiction with his articles in it, from '58 to just before his death in '92, but I didn't get a chance to...

AI will be amazing in a few decades. I regret I won't get to see it (unless I can wire my brain into some computer jar that allows me to experience it), but you young 'uns will...
In 6th grade (1985) we did a class project where we each had to write to a couple of celebrities to ask them to define an important word and then write up a report based on their responses. We each got to pick our own word and celebrities.

So I sent 3 handwritten letters to 3 of my heroes, asking them to define the word "courage". Results:

1) Arnold Schwarzenegger: no reply

2) Sergio Argonez (the cartoonist who writes those tiny cartoons in the margins of Mad Magazine): drew me a cartoon of a guy in a sombrero saying "courage is to tell always the truth!"

3) Isaac Asimov hand wrote back a half page letter about always doing the right thing in the face of adversity, etc. etc.

I still have both of those letters somewhere. It was pretty cool.
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Old 01-21-2015, 12:44 PM   #29
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In 6th grade (1985) we did a class project where we each had to write to a couple of celebrities to ask them to define an important word and then write up a report based on their responses. We each got to pick our own word and celebrities.

So I sent 3 handwritten letters to 3 of my heroes, asking them to define the word "courage". Results:

1) Arnold Schwarzenegger: no reply

2) Sergio Argonez (the cartoonist who writes those tiny cartoons in the margins of Mad Magazine): drew me a cartoon of a guy in a sombrero saying "courage is to tell always the truth!"

3) Isaac Asimov hand wrote back a half page letter about always doing the right thing in the face of adversity, etc. etc.

I still have both of those letters somewhere. It was pretty cool.
I had a similar project once. The highlight was getting a page back from Space Ghost about challenges. This was in the days of Space Ghost Coast to Coast.
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Old 01-21-2015, 12:58 PM   #30
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http://www.foxnews.com/tech/2015/01/...s-for-himself/

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Before you know it, your video games could be playing themselves. Researchers in Germany are working on giving Nintendo's best-known character a form of artificial intelligence, the Verge reports.
Why in Gods' names would I want video games that play themselves?
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Old 01-21-2015, 01:06 PM   #31
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http://www.foxnews.com/tech/2015/01/...s-for-himself/



Why in Gods' names would I want video games that play themselves?
Proof of concept.
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Old 01-21-2015, 02:44 PM   #32
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In soviet Russia, videogames play you
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Old 01-21-2015, 02:51 PM   #33
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Old 01-21-2015, 02:59 PM   #34
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Related to that, this came out a couple weeks ago: computer "solves" Texas holdem

http://www.bloomberg.com/news/2015-0...ong-moves.html
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A breakthrough in artificial intelligence has allowed a computer to master the simplest two-person version of the poker game, working through every possible variation of play to make the perfect move every time. When performed without mistakes, just like the childhood game tic-tac-toe, there’s no way to lose. In this case the player is Cepheus, an algorithm designed by Canadian researchers.
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Old 01-21-2015, 03:05 PM   #35
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I hate that that is called AI. That is brute force coding and processing power. Same thing that was done for the first super computers that beat the Grand Masters in chess. There is no potential for that computer to learn things outside of crushing humans in a card game.
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Old 01-21-2015, 03:11 PM   #36
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I hate that that is called AI. That is brute force coding and processing power. Same thing that was done for the first super computers that beat the Grand Masters in chess. There is no potential for that computer to learn things outside of crushing humans in a card game.
it says it plays two person texas hold 'em. I wonder how it would fare sitting with three people, or a full table.
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Old 01-21-2015, 03:37 PM   #37
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I think they're calling it AI because of the way it teaches itself by trial and error, effectively practicing like humans do. Only a computer can log many millions of hours of practice much more quickly.

Chess is different and much easier because all the data is known to the player, you can see all the pieces and their location and all the possible places they could move, at all times. Poker is the first game to be solved where not all of the data is available to the computer. You don't know what's in the other players hand. This means it has to make decisions based on an incomplete set of data, which apparently is very difficult for computers, hence the breakthrough.

I'm sure 3 person and up is next on the agenda.
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Old 01-21-2015, 03:49 PM   #38
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I know it's way more complicated than I'm going to make it sound, but it sounds like it's still just basing things on probabilities, storing past results, and assigning probabilities to them as well (learning).
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Old 01-21-2015, 04:00 PM   #39
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Yea, and that's basically how people play games.

The basic definition of intelligence is the ability to acquire and apply knowledge (or data, in computer terms).
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Old 01-21-2015, 04:01 PM   #40
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I know it's way more complicated than I'm going to make it sound, but it sounds like it's still just basing things on probabilities, storing past results, and assigning probabilities to them as well (learning).
Bingo, card games are not AI. The computer is just number crunching probabilities given by cards in hand, cards available, cards showing, etc and finding out what its probability of winning is based on that. It isn't learning so to speak, it's executing code is all.

True AI would have the ability to learn how to play poker without any coding at all beyond the base AI code.

The advantage of computers over people is that computers would have access to the interwebs at all times. Need an expert on everything having to do with a certain topic? Done. The computer can research, log, learn, and execute anything in a matter of minutes compared to a human needing years. The way a conventional computer processes and stores data is much different and much less variable than the human brain. With an AI computer, every single one of them is an Einstein and there isn't a Cleetus from the trailer park.
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